ShootingACCEL B
Tap: Fire · Hold: Accel
Tap, hold and release one action button in these free mini-games. Position aiming and number-key games are excluded, so you can begin without steering a pointer.
ShootingTap: Fire · Hold: Accel
ActionTap: Jump · Hold: Fly
SportsHold: Move forward
RacingHold: Speed up
SportsHold: Select power · Release: Cast · Tap: Pull
RacingHold: Speed up
PuzzleTap: Stop counter
RacingHold: Speed up & Turn
SportsHold: Change angle · Release: Jump
RacingHold: Turn right
RacingTap: Change Lane
RacingHold: Turn
Selected from games whose upstream controls use a button rather than a pointer or number keys. One button can trigger different actions when tapped, held or released; read the game's own instructions.
During a round, Space supplies the press-and-release action. Start, pause and restart use the common player controls. Touch uses a press on the game area; standard gamepad A is mapped to the same action, but physical devices await testing.
Touch and keyboard controls are implemented. Physical phones, controllers and Tesla browsers await device testing.