DENNY GAMES / Field notes

Gamepad browser games: controls and connection checks

Standard gamepad mappings are implemented for navigation, the original games and the Crisp pointer/button bridge. Physical controller/browser combinations await validation.

One familiar mapping

D-pad or left stick moves. The primary face button selects or acts. Start pauses or resumes. Non-standard mappings are ignored instead of guessing button meanings.

A controller may appear only after a physical button press. Secure HTTPS is required by supported browsers. If the controller disconnects, the game pauses and touch or keyboard remains available.

Input check ↗