ShootingUNDERRUN
Find the systems. Bring the facility back online.
Load a classic Cube 2 first-person shooter into a browser through WebAssembly and WebGL, with bots and a rendered 3D arena. It runs on an external host; gameplay and terms follow that page.
Opens on: BananaBread WebAssembly FPS demo. New tab; host requirements apply.
The older project README, which says the project is no longer under active development, links to this WebAssembly demo. Chromium loaded a 640×480 first-person arena after about 18 seconds and roughly 14.8 MB of resource transfers. At 390×844 the document measured 986 CSS px wide while the canvas stayed 640×480; the demo is desktop-oriented and advertises no touch controls. No full combat run or physical-device behavior was tested.
Denny Games has not verified this external build's gameplay, browser compatibility, controls or save behavior. Check the host's current requirements.
Play style: Check host controls. This game runs on an independent host or browser build. Denny Games does not manage its account, session or saves; see the notes above for how this build handles them.
Alon Zakai, Gregor Koch and Bobby Richter · The source README licenses the code under zlib and describes the included art as CC-BY or CC-BY-SA, with per-directory terms taking precedence. The project is no longer actively developed. Denny Games links to its WebAssembly demo and copies no source, map, model, texture or sound.. · Project code and artwork terms · Source repository and separate code/art licenses · External browser host: BananaBread WebAssembly FPS demo
Updated: 2026-10-16. Free to play. Pages may contain disclosed affiliate links; Google ads are inactive.