Strategy / 10–20 min

Beacon Quest

A complete short, original turn-based expedition across three handcrafted valleys. Find keys, trade at workshops, fight shadows and light the final beacon. Every move saves locally.

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TouchMouseKeyboardGamepad mapping
Beacon Quest — original illustration
Beacon Quest — actual game board
Actual game board · Chromium

How to play

  1. Use the four directions to explore. Find each key (⚿) and enter the gate (▣).
  2. Shadows start a turn-based battle. Strike deals full damage; Guard halves your attack but reduces incoming damage by three.
  3. Springs heal once. Tonics cost five coins; workshops upgrade attack for ten. Defeat the final sentinel before leaving the third valley.

Make your move

  • Tap direction or combat buttons. The world waits for your choice.
  • Keyboard: arrows move; Enter or Space strikes. Tab reaches Guard, Tonic and Forge.
  • Gamepad: directions move and primary button strikes. Physical devices unverified.

A small head start

  • Collect treasure before buying an upgrade.
  • Save springs for when you are hurt.
  • Guard and tonics can turn a dangerous battle around.

Compatibility notes

Touch and keyboard controls are implemented. Physical phones, controllers and Tesla browsers await device testing.

Play style: Directions. Local progress restoration is available for this game.

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Compatibility · Input check

Credits & source

Denny Games · MIT. Source code

Updated: 2026-10-22. Free to play. Pages may contain disclosed affiliate links; Google ads are inactive.

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