How to play Move through the field and watch the capacitor. If its charge runs out, you lose a life. Tap GROUND near sparks to absorb them. A successful catch recharges the capacitor and builds your multiplier. Bank enough energy to meet each wave's quota. Clearing all seventeen waves completes the campaign. Make your move Touch: use the direction pad; tap GROUND. Keyboard: Arrows/WASD move; Space, Z, X, J or K grounds. Standard gamepad: D-pad or left stick moves; A grounds; Start pauses. Physical-device testing is pending. A full campaign takes about nine minutes in the upstream play guide. Leaving or reloading starts fresh. A small head start Ground shortly before a spark reaches you; the catch has a short recovery window. Arrows redirect sparks and bumpers speed them up. Watch the path before crossing it. The quota meter and wave clock share a target mark. Compare both before the surge arrives. Compatibility notes Touch and keyboard controls are implemented. Physical phones, controllers and Tesla browsers await device testing.
Play style: Directions. This game keeps its own score table only while this play page stays open. Leaving or reloading starts fresh.
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Compatibility · Input check
Credits & source ABA Games · MIT · ABA Games. MIT notices and source · Source code
Updated: 2026-10-14. Free to play. Pages may contain disclosed affiliate links; Google ads are inactive.
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