Arcade / 2–4 min

Prism Pop

Clear eight original arenas by splitting bouncing spheres with vertical harpoons. Large spheres divide into two smaller ones, while pillars redirect their paths. Move beneath a safe opening, fire and protect your three lives.

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TouchMouseKeyboard
Prism Pop — original illustration
Prism Pop — actual game board
Actual game board · Chromium

How to play

  1. A harpoon splits a large or medium sphere into two. Small spheres disappear when hit.
  2. Clear every sphere before the timer expires. Touching a sphere costs one of three lives and grants brief protection.
  3. Stone pillars redirect spheres. Your runner moves along the foreground below them; harpoons reach upward through the arena.
  4. Progress and the current arena save locally in this browser.

AI or a friend?

Choose local AI with three search levels, or two players sharing one device. Changing mode or level starts a fresh game. Select a space, then confirm your move. There are no online rooms.

Compare rules, controls and local saves ↗

Make your move

  • Move with Left/Right or A/D; hold Space or J to fire. Touch users can hold the arrow and Harpoon buttons.
  • Pause and restart use the player toolbar. Gamepad and physical-device compatibility are not verified.

A small head start

  • Fire just after a sphere passes over you instead of chasing it.
  • Small spheres bounce lower. Clear them before splitting another large sphere.

Compatibility notes

Touch and keyboard controls are implemented. Physical phones, controllers and Tesla browsers await device testing.

Play style: Directions. Local progress restoration is available for this game.

Check this game on your device ↗

Compatibility · Input check

Credits & source

Denny Games · Original TypeScript rules, synthesized interface sounds and vector artwork by Denny Games.. · License details · Source code

Updated: 2026-10-23. Free to play. Pages may contain disclosed affiliate links; Google ads are inactive.

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