Snack Street: cooking, customers and shop upgrades
Snack Street is an original single-player restaurant game. Run a small Korean snack counter through five days, with three recipes and local browser saves.
What do I cook?
Prepare tteokbokki, gimbap and fish cake skewers at three independent stations. Each recipe needs its own preparation steps. Tteokbokki and fish cake need cooking time, while gimbap is ready after preparation.
Check the waiting order before serving. The stations can work at the same time, so starting a simmer before preparing gimbap keeps the counter moving.
How does the shop grow?
Correct orders earn coins and consecutive service builds a combo. A customer's patience falls while the shop is running. Serve in time and use the day-end upgrade choices to improve your shop.
The campaign lasts five days with forty customers; serve at least twenty-four to win. The game shows the actual day, orders and earnings; it has no real-money purchases, account or global leaderboard.
Can I pause or continue later?
Pause freezes cooking and customer timers. The shared player saves progress in this browser, including current orders and upgrades. Reload or change language, then explicitly start or resume to continue.
Restart begins a new campaign. Clearing site data removes the local save. There is no cloud or cross-device synchronization.