Defend two layers of a five-lane corridor. Transfer shots between layers to bypass shields and defeat formations and bosses across nine sectors.
Complete nine sectors. Layer transfers let shots bypass shields; collisions and hostile bolts cost ships, with extra ships at 15,000 and every 20,000 points thereafter.
Only personal best records persist in the shared player. Leaving or reloading restarts the imported round; there is no mid-round checkpoint.
Make your move
Left/Right change lanes; Up/Down switch layers; hold Space or Action to fire.
Use the large action controls or the game canvas. Pause, restart and sound are controlled by the shared player.
A small head start
Read the game-specific movement and scoring instructions before starting.
Pause whenever needed; the game resumes only after an explicit action.
Compatibility notes
Touch and keyboard controls are implemented. Physical phones, controllers and Tesla browsers await device testing.
Play style: Directions. This game keeps its own score table only while this play page stays open. Leaving or reloading starts fresh.