Guide a warehouse keeper through six original box-pushing puzzles. Push every crate onto a goal, undo a bad move, reveal provably dead squares or ask the push-optimal solver for help.
Walk around the warehouse and push every crate onto a goal. A crate cannot be pulled.
A crate pushed into a dead square can never reach a goal. Turn on the dead-square view before committing to a risky push.
Undo mistakes, reset a level, or watch the solver animate a solution with the fewest pushes found.
Make your move
Touch: tap the direction buttons. Keyboard: arrows or WASD. Standard gamepad: D-pad or left stick moves one tile; physical controllers are not verified.
Undo, reset, solver, level selection and the dead-square view stay on this page. Completed levels are saved in this browser.
No timer or account. The solver is a hint; you can keep playing after it finishes.
A small head start
Before pushing a crate, check that you can stand on the side where it needs to go.
A box in a non-goal corner is stuck. Use the dead-square view to spot more traps.
Undo is unlimited. Experiment, then compare the move and push counts.
Compatibility notes
Touch and keyboard controls are implemented. Physical phones, controllers and Tesla browsers await device testing.
Play style: Directions. This game keeps its own score table only while this play page stays open. Leaving or reloading starts fresh.